The WebGL engine of the AAS WorldWide Telescope puts essentially the entire power of the WWT web client in a TypeScript package that can be embedded in webpages or your own applications. Like this!

This manual is the detailed reference on its usage and behavior.

Historical Note🔗

The Web manifestation of WWT has gone through several stages of evolution. These stages include a Silverlight version and the <canvas>-based “HTML5” version. This documentation describes the “WebGL” version, which is the latest and, we hope, final version of the WWT web engine. We won’t intentionally break the older versions, but there are no guarantees that they will continue functioning going forward.