The base class for WWT annotations. Annotations are draw by being added to an AnnotationBatch. Note that a given annotation can be included in multiple annotation batches, though each batch will then create its own set of graphics primitives for that annotation.

Annotations have a coordinateTransform field which define how their (2D) coordinates are mapped into 3D space. By default, annotations assume that they have equatorial coordinates (RA/Dec). For convenience, we provide the transform for drawing annotations in galactic coordinates.

Hierarchy

Implements

Constructors

Properties

equatorialTo3dTransform: AnnotationCoordinateTransform
galacticTo3dTransform: AnnotationCoordinateTransform

Methods

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